War Memorial
For this project, I took on the notion of hope through my memorial design. Regardless of whichever war there has been or may be, the outcome is irreversible; hence we should not look back in sadness but forward in empowerment and unity.
Technical Skills:
Orthographic Drawing + Rendering; AutoCAD, Photoshop, Procreate
3D Modelling; SketchUp, TwinMotion
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I started this project by brainstorming the noun ‘hope’ and thinking of the imagery associated with it. The very first and most prominent image that came of mind was of hands being held together.
From this I drew up an initial image. I also wanted to incorporate in image into my memorial, through which German sculpture Julian Voss-Andreae came to mind with his work ‘Invisible Sculptures’. Each of his sculptures has a complete profile through one perspective but at another [usually the side], the structure seems to not be there. He achieves this though thin strips that joining to form the shape and are held to ether with thin horizontal bars.
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I started modelling the model the memorial in SketchUp, with the general shape of the hands while referencing my hand at all times.
When creating the section lines, I created a line of 100mm rectangles and extruded, every second rectangle to a height that exceeded the memorial. I then extruded them through the structure.
To create the individual sections, I researched modelling the Boolean Operation to merge the two components, create sections and delete the unnecessary sections. I then repeated the process for the opposite hand, which I had mirrored in Sketchup, and aligned them to connect as my original concept did.
Initially, I wanted to mirror the idea and have a message for either the victims of the violence or the viewers where the horizontal bars are in Voss-Andreae’s work, however, when creating my model digitally, I decided to have the hand sections alternate, to create a locking result where the two fingers meet. I believe this integration of the two hands conveys unity more powerfully.
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For my orthographic drawings of my model, I took my SketchUp model into AutoCAD - using the parallel projection tool to eliminate any perspective. I then measured and scaled different parts of the structure to make sure everything was coherent with one another. After that, it was simply a matter of tracing the lines within the plot style.
I then took the exported drawings into both photoshop and procreate to render; adding silhouettes, shadows and context to all renders.